Engine: Unity 3D | Platform: PC | Team: 40+ Persons | Development Time: 3 Years |
Role: Level Designer
Sample Game Play
Designed Levels:










About SEED
SEED is a game about completing rituals in which creatures known as Tali must go from a level’s entrance to its exit. The game most resembles a tower defense game with the objective reversed. That is you are assisting the Tali to get to the levels end not inhibiting them. The game was developed by a team of consisting of around 40 people at any given time. While the game was in development for several years, I was involved in its last 6 months of development. During my time working on the game, I designed 10 of the games final 30 levels.
Game Download:
Contribution to Project
Updated tutorial text for numerous tutorial levels
Recreated 2 tutorial levels when project transitioned to remade project
Designed 10 of 30 levels in final build
Created a level’s spreadsheet for planning level layout